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Seals box art
2018 Ranked #19,224

Seals

This set-collection card game has players take matching colors or symbols, complete sets, and collect five victory chips. Different sets earn different chip values, so choosing when to end a round matters.

Card Game Open Drafting Set Collection

Players

2-4

Play time

10-20 min

Age

7+

Complexity

1/5

Rating

5.84

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Seals is a set-collection card game with the theme of collecting Asian dynasty's royal seals. 1.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Seals is a set-collection card game with the theme of collecting Asian dynasty's royal seals. 1. Game Play On your turn, begin by revealing cards from the draw pile in order to have 4 cards face up to choose from. Then, choose the cards you want to take in your hand. These cards can be either: - all cards of one same color or - all cards of one same symbol. At the end of your turn, you may play out a set to win the round. 2. Scoring If you play out a set, you immediately win the round. Take victory chips depending on the nature of your set: - Four minor cards (1 - 5): take 1 token - Four major cards (6 - 10): take 2 tokens - Four Special cards: take 3 tokens - A complete suit (1 to 10 regardless of colors): take 4 tokens 3. Game end At the end of a round, if a player has collected 5 or more chips, he/she immediately wins the game.

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Category

1

Mechanism

2

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
10–20 min
Age
7+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

3
Frank Crittin Grégoire Largey Sébastien Pauchon

Artists

1
Vincent Dutrait

Publishers

2
Mandoo Games Matagot

Linked items

No published linked games yet.