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The Big Red One: The Game Of The First Infantry Division At The Battle Of The Bulge box art
1979 Ranked #13,665

The Big Red One: The Game Of The First Infantry Division At The Battle Of The Bulge

World War II wargame has German forces blast through American lines and exit units to meet victory conditions. Supply routes are vulnerable around bridges, making breakthrough plans depend on keeping armies sustained.

Wargames Wargame World War II Hexagon Grid Simulation

Players

2

Play time

Not listed

Age

12+

Complexity

2.44/5

Rating

6.28

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Divisional sized game on the Ardennes offensive in 1944 on a small map and with short rules. The German objective is to blast the American lines and exit as many units as possible on the West and North West edges of the map.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Divisional sized game on the Ardennes offensive in 1944 on a small map and with short rules. The German objective is to blast the American lines and exit as many units as possible on the West and North West edges of the map. Central to the system are the supply rules. Supply lines are interdicted by possession and proximity (3 hex range) to bridge hex-sides. Victory is checked at the end of every turn where the Germans will compare VPs collected against the Victory conditions. If Victory conditions are not met, play continues.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1
Play time
60 min
Age
12+
Complexity
2.4/5
Credits and catalog connections

Credits

Designers

1
Jim Dunnigan

Artists

3
Dariusz Buraczewski Redmond A. Simonsen Joe Youst

Publishers

4
Decision Games (I) Hobby Japan Kokusai-Tsushin Co., Ltd. (?????) SPI (Simulations Publications, Inc.)