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Big City box art
Rich game profile

Big City

This game, with its really wonderful plastic bits, is about building a city. Players acquire cards in eight different 'neighborhoods' and then use them to lay out buildings either one, two, or three spaces large. The points they receive for a given building is a base score plus b...

Players

2-5

Time

?-?

Age

10+

Weight

2.22

Rating

6.86

Should this hit the table?

Quick read before the metadata.

Big City has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Teach 2.4

Teaching signal

Replay 3.8

High replayability

Interaction 3.7

Highly interactive

Scaling 3.9

Scales well

Strategy 4.6

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Big City has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Big City has a high variability gameboard, allowing for different experiences each time it is played. The presence of expansions adds some new content and gameplay elements, enhancing replay value. The game offers deep strategic possibilities and room for players to improve their strategies over time. The player interaction score is average. The game scales well with different numbers of players without compromising its appeal or balance. It is moderately easy to learn, offering a good balance between depth and accessibility. Overall, Big City has a solid replayability score of 7.6.

Luck profile

The final luck score for Big City is 5.67, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

This game, with its really wonderful plastic bits, is about building a city. Players acquire cards in eight different 'neighborhoods' and then use them to lay out buildings either one, two, or three spaces large. The points they receive for a given building is a base score plus bonuses for the buildings surrounding it. What makes this game really unique is the city hall. Some player must play it (scoring no points for himself) in order for anyone to start placing any structure beyond the simple residences and business.

Media

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
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Files and documents

Rules, aids, translations

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Credits

People and publishers

Designers

1
Franz-Benno Delonge

Artists

1
Franz Vohwinkel

Publishers

1
Goldsieber Spiele

Linked items

Graph expansion queue

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