allboardgames.com
Beyond Baker Street box art
2016 Ranked #2,026

Beyond Baker Street

Cooperative deduction game where detectives solve a crime while Sherlock Holmes competes in parallel. Clues are distributed among the group, so players must communicate precisely enough to crack the case before the master detective does.

Family Games Deduction Murder/Mystery Communication Limits Memory

Players

2-4

Play time

Not listed

Age

10+

Complexity

2.17/5

Rating

6.82

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

A heinous crime has been committed. A team of the Kingdom's finest detectives has been assembled and put on the case.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

A heinous crime has been committed. A team of the Kingdom's finest detectives has been assembled and put on the case. They have a prime suspect, they have a motive, and they know what the opportunity to commit the crime was. Now all they have to do is prove it. Using powers of deduction and communication, the players work as a team to eliminate dead leads and find clues to prove who, how, and why. All the relevant clues are available to them to do so. They just won't know it. On top of that, Sherlock Holmes himself is already on the case. Can they solve the crime before he does? At the start of Beyond Baker Street, players select one of the crimes to solve, and a number of suspects, motives, and opportunities will be available for the players to convict of the crime. Each player holds a set of clues, but they won't be able to see their own clues — only those of their counterparts. Each turn, a player must take exactly one of the following actions: ASSIST another detective INVESTIGATE crime scene CONFIRM evidence ELIMINATE dead leads PURSUE new leads Players win together if they can gather enough evidence to make a conviction before Holmes does; otherwise, they crumble under the stress of the case.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
30 min
Age
10+
Complexity
2.2/5
Credits and catalog connections

Credits

Designers

2
Robin Lees Steve Mackenzie

Artists

2
Marie-Elaine Bérubé Atha Kanaani

Publishers

1
Z-Man Games

Linked items

No published linked games yet.