Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
In the distant world of Laar, wandering armies led by powerful magicians live a life of battle. For eons they fought for survival in this world, once scorched by fires of the Cataclysm.
Core mechanisms
Key systems that shape the decisions players make.
Area Movement
Move pieces between connected regions rather than along individual spaces.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Read the full game description
In the distant world of Laar, wandering armies led by powerful magicians live a life of battle. For eons they fought for survival in this world, once scorched by fires of the Cataclysm. Now you have the chance to gather your own army and become the maker of your own fate. Perhaps your path will shape the fate of Laar as well... In fierce battles in Berserk: Tactical Card Game - War of Realms, your life and the lives of your trusted armies will depend on your skill as a strategist and a warlord. And then, when in the heat of battle you forget about your wounds, forget about the future and about the past, you will understand why this is not simply a game. It is Berserk. Berserk: Tactical Card Game was previously published in Russian as a collectible card game sold in randomized packs. This English edition of the game uses a fixed card format in which the same cards will be available in each standalone game and expansion pack. Two different ready-to-play decks are included in War of Realms, the first release in this new format. Reimplements: Berserk: Trading Card Game