Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
"Battles of Napoleon" is a new boardgame series with the goal of re-creating Napoleonic warfare at a tactical and operational level, using 1/72 figures to represent units and formations on modular game boards.
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Campaign Card Play
Play cards to command conflicts and carry consequences through a campaign.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Modular Board
Build the play area from interchangeable sections that vary between games.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Read the full game description
"Battles of Napoleon" is a new boardgame series with the goal of re-creating Napoleonic warfare at a tactical and operational level, using 1/72 figures to represent units and formations on modular game boards. The rules are of average complexity, with enough detail to simulate the most important features of the battles of the Napoleonic age, such as formations, maneuver, the relevance of combined arms. At the same time, they are simple enough to be fun and playable for beginners. Each set in the "Battles of Napoleon" series will include unpainted figures, modular boards, terrain elements, cards, dice, rules and scenarios. Different sets can be combined together to create larger battles.