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The Coming Storm: Quadrigame Of The Fourth Coalition October 1806 - June 1807 box art
2010 Ranked #6,848

The Coming Storm: Quadrigame Of The Fourth Coalition October 1806 - June 1807

A historical battle wargame in which players command forces through four major clashes of the 1806–07 campaigns. A shared command system spans approaches and battlefields, letting redeployment shape each confrontation.

Wargames Napoleonic Wargame Campaign / Battle Card Driven Grid Movement

Players

2

Play time

180-360 min

Age

?+

Complexity

3.08/5

Rating

7.96

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

From the Publisher: our games explore the major battles of 1806-07, where the French Army encountered two different opponents with different capabilities, from the leadership-challenged Prussians in Thuringia and Saxony to the chaotic battle conditions in winter against the Russians. Based on OSG's Special Studies, which provide a turn by turn narrative of the four battles.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

From the Publisher: our games explore the major battles of 1806-07, where the French Army encountered two different opponents with different capabilities, from the leadership-challenged Prussians in Thuringia and Saxony to the chaotic battle conditions in winter against the Russians. Based on OSG's Special Studies, which provide a turn by turn narrative of the four battles. Each game shows the approach to the battlefield on the day before battle. The Jena-Auerstädt game has both battlefields on one map and allows both sides to re-deploy before battle. Set at the scale of Napoleon's Last Battles-525 yards per hex and one hour turns-the game retains the Command System of Commanders and Corps Officers. BATTLES SIMULATED JENA-AUERSTÄDT-13-14 October 1806 PULTUSK/GOLYMIN-24-25 December 1806 EYLAU-7-8 February 1807 FRIEDLAND-13-14 June 1807 DESCRIPTION Napoleon's Last Battles system, following Four Lost Battles: 525 yards (480 meters) per hex, 1 hour per turn, 500-800 men per strength point. Each game lasts about 40 turns. COMPONENTS Four 22 x 34" full-color maps Two Rulebooks (36 pages and 24 pages) One 2" game box Two counter sheets = 560 units Three player aid sheets Four player aid cards Two decks of 50 playing cards = 100 cards GAME SYSTEM Napoleon's Last Battles (NLB-Series) - scale = 480m/hex, - time = 1hour/GT, - strength = 500-800 men/SP.

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Editions

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Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (4)

Play and group

Players
2
Best with
1
Play time
180–360 min
Complexity
3.1/5
Credits and catalog connections

Credits

Designers

1
Kevin Zucker

Artists

5
Knut Grünitz Charles Kibler Mark Simonitch Robert Tunstall Joe Youst

Publishers

1
OSG (Operational Studies Group)

Linked items

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