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The Battle Of Nations: The Encirclement At Leipzig, 16-19 October 1813 box art
1975 Ranked #13,120

The Battle Of Nations: The Encirclement At Leipzig, 16-19 October 1813

Historical battle wargame has opposing commanders maneuver Napoleonic units and pursue scenario objectives at Leipzig. Simple strength comparisons resolve combat, allowing players to reshape the historical result through tactical choices.

Wargames Napoleonic Wargame Hexagon Grid Ratio / Combat Results Table

Players

2

Play time

Not listed

Age

12+

Complexity

2.07/5

Rating

6.41

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.1/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

This game is a simulation of a real-world event. It is played on a map that is a simplified terrain reproduction of the actual battlefield, A grid of hexagons printed over the map is used to regulate movement much as the squares on a chess board.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

This game is a simulation of a real-world event. It is played on a map that is a simplified terrain reproduction of the actual battlefield, A grid of hexagons printed over the map is used to regulate movement much as the squares on a chess board. The pieces in the game represent the actual military units that took pare in the historical conflict. The large numbers on the pieces indicate the relative strengths of these units. Each Player maneuvers his pieces on the map to engage those of the enemy. Battles take place when units are adjacent to enemy units. The total relative strengths of the involved units are compared. The attacking Player consults a simple probability table (the Combat Results Table) to determine the outcome of each battle. Then the other Player moves his units and conducts attacks. The game proceeds this ways (for a specified number of turns) as the Players try to achieve the historical objectives set forth in the rules. The final outcome of the game can be very different from the actual historical result. No prior knowledge of history or military tactics is required to play the game - just a little ingenuity and common sense. One of four games included in the Napoleon At War QuadriGame. The games in this set are based on the Napoleon At Waterloo system.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1–2
Play time
150 min
Age
12+
Complexity
2.1/5
Credits and catalog connections

Credits

Designers

1
Edward Curran

Artists

1
Redmond A. Simonsen

Publishers

1
SPI (Simulations Publications, Inc.)

Linked items

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