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Marengo: Napoleon In Italy, 14 June 1800 box art
1975 Ranked #13,439

Marengo: Napoleon In Italy, 14 June 1800

Operational Napoleonic wargame has French and Austrian commanders fight the Battle of Marengo with movement, combat, and hard zones of control. Timely French reinforcements can reverse an apparent Austrian victory.

Wargames Napoleonic Wargame Grid Movement Hexagon Grid

Players

2

Play time

Not listed

Age

12+

Complexity

1.74/5

Rating

6.51

Harder to teach Highly interactive Deep strategy

Overview

At a glance

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ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Marengo is an operational level simulation of the battle between Napoleon's French Army and the Austrian Army commanded by General von Melas, which occurred on June 14, 1800 in Piedmont (northern Italy).

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Marengo is an operational level simulation of the battle between Napoleon's French Army and the Austrian Army commanded by General von Melas, which occurred on June 14, 1800 in Piedmont (northern Italy). One of Napoleon's first important victories, the battle was decided by the opportune arrival of French reinforcements who robbed Melas of the triumph he had almost achieved earlier in the day. For the rest of his career, on many more famous battlefields, Napoleon often exhorted his troops with the mention of the glorious French victory of Marengo. One on four games included in the Napoleon At War QuadriGame. The games in this set are based on the Napoleon At Waterloo system which is a basic "Movement-Combat" system with hard "Zones of Control". There are four pages of standard rules and one page of Exclusive rule. (from the rules folder and BGG user)

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1–2
Play time
120 min
Age
12+
Complexity
1.7/5
Credits and catalog connections

Credits

Designers

1
David C. Isby

Artists

1
Redmond A. Simonsen

Publishers

3
Hobby Japan Kokusai-Tsushin Co., Ltd. (?????) SPI (Simulations Publications, Inc.)