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The Battle Of Fontenoy: 11 May, 1745 box art

The Battle Of Fontenoy: 11 May, 1745

Players

1-2

Time

30-360

Age

?+

Weight

4.21

Rating

8.65

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.3

Luck-sensitive

Table feel

The Battle of Fontenoy: 11 May, 1745 has a high level of direct confrontation and strategic depth. Players frequently need to react to each other's strategies and turns. However, there is a lower emphasis on cooperation in the game.

Replay value

The Battle of Fontenoy: 11 May, 1745 has a high replayability score due to its variability, strategic depth, and adaptability to different player counts. The game offers different experiences each time it is played, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, enhancing the replay value. Players can continually improve their strategy over time, discovering new tactics and strategies. The game scales well with different numbers of players and is easy to learn while offering depth. Overall, it provides a fresh and engaging experience with a high replayability factor.

Luck profile

The Battle of Fontenoy: 11 May, 1745 has a moderate influence of luck. Random elements, such as dice rolls or card draws, have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy.

Overview

From the Clash of Arms May 2008 Works In Progress flyer: Fontenoy brings the highly successful Battles from the Age of Reason series to the War of Austrian Succession, with several nationalities not yet seen in the series: French, Dutch, Hanoverians and English on the Continent. Fontenoy is a tight test between the greatest captain of the war - Maurice de Saxe, commanding French forces behind defensive works against the inexperienced Duke of Cumberland commanding a mixed group of Allied troops. Aside from the classic, historical battle in which the Allies try to breach the French defenses, variants will allow players to explore options which allow the Allies to outflank the French, add more forces to both sides, and even take away the French defenses for a straight-up contest on the plains of Flanders. Fontenoy retains all of the aspects of the previous games of the series set in the Seven Years War. The scale is 100 yards per hex and 20 minute game turns, with infantry battalions, cavalry regiments, and artillery batteries at the scale of 1 strength point equals 100 foot soldiers, 50 horsemen, or 2 cannon. Also included is the Battle of Melle, 9 July, 1745. This is a complete battle with a small number of counters per side, played out on a half size map. Melle is a rare meeting engagement and is a swirling, chaotic battle as each side seeks to obtain their objectives before night falls. Melle is a quick game, ideal for BAR beginners or for those who want to play out a full battle in one sitting. Microbadge:

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Credits

Designers

2
Paul Dangel Mathew Hinkle

Artists

3
Charles Kibler Félix Philippoteaux Timothy Schleif

Publishers

1
Clash of Arms Games

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