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Battle Card: Series 1 box art
2023 Ranked #12,653

Battle Card: Series 1

Micro solo wargame collection has players pursue historical World War Two goals across single-sheet battle scenarios. Six turns force hard choices about attack, defense, support, and withdrawal amid each conflict unique pressures.

Wargames Print & Play Wargame Point to Point Movement Scenario / Mission / Campaign Game

Players

1-2

Play time

5-10 min

Age

?+

Complexity

1.4/5

Rating

6.77

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

Battle Card: Series 1 is a collection of print at home micro solitaire games that depict iconic battles and campaigns of the Second World War with only a single sheet of paper and a handful of dice.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Battle Card: Series 1 is a collection of print at home micro solitaire games that depict iconic battles and campaigns of the Second World War with only a single sheet of paper and a handful of dice. Each scenario is played on a single sheet map with scenario-specific rules that allow players to face some of the unique challenges and struggles of that particular battle. In each scenario the player takes the role of one of the powers from the Second World War, trying to achieve historic goals. Each scenario focuses on different aspects of conflict, such as supply, artillery support, and fighting withdrawals. Scenarios take place across a wide range of theaters, from Western Europe to the Eastern Front, North Africa, and the Pacific. The games are played over a series of six turns, and while each game features unique choices, the player is often forced to make difficult decisions on whether to attack or defend, how best to bolster their main forces with support such as reinforcements and artillery, and when to advance or withdraw from conflict. Players need only print a single sheet of paper, grab a handful of dice, and can play right away. Each game takes only a few minutes to set up and learn the rules and can be played in 10 minutes or less. —description from the designer

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (4)

Play and group

Players
1–2
Best with
2
Play time
5–10 min
Complexity
1.4/5
Credits and catalog connections

Credits

Designers

2
Nils Johansson David Thompson (I)

Artists

1
Nils Johansson

Publishers

1
Postmark Games

Linked items

No published linked games yet.