Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Battle Card: Market Garden is a quick-playing (~5 minutes) solitaire Post-card wargame about one of the most iconic battles of WWII - Market Garden.
Core mechanisms
Key systems that shape the decisions players make.
Area Majority
Compete to have the strongest presence in areas that award control or points.
Area Movement
Move pieces between connected regions rather than along individual spaces.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Solo / Solitaire Game
Provide rules and objectives designed for a single player.
Read the full game description
Battle Card: Market Garden is a quick-playing (~5 minutes) solitaire Post-card wargame about one of the most iconic battles of WWII - Market Garden. In the game, the player takes the role of the Allies, controlling the 1st, 82nd, and 101st Airborne Divisions as they try to take control of their sectors and make way for the 30th Corps to reach Arnhem. The game uses a simple combat results table (CRT) to resolve battles based on whether the Allies or the Germans have advantage. The player has six turns for the 30th Corps to reach Arnhem or they lose the game. —description from the designer