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Baby Blues box art
2016 Ranked #20,887

Baby Blues

This take-that card game has daycare workers keep babies happy and score the most points when one player has only crying babies. Misfortunes make rivals’ babies cry, while comfort cards preserve a player’s own remaining point sources.

Card Game Humor Take That Hand Management

Players

3-5

Play time

Not listed

Age

8+

Complexity

1/5

Rating

5.75

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Baby Blues every player is working in their neighbor's day care center. You have five babies under your charge, and you want to keep your babies happy.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Baby Blues every player is working in their neighbor's day care center. You have five babies under your charge, and you want to keep your babies happy. Happy babies score points at the end of the game, crying babies do not. You'll play cards to make other babies cry and keep your babies happy. Each turn you can play as many Green (good) cards and one Red or Orange (bad) card on one of your opponents. Red & Orange cards are misfortune events that make babies cry - like poopy diapers and taking their pacifier. Green cards comfort your babies, changing diapers and feeding. Any unhappy baby at the end of your turn will cry and is out of the game. The game ends when one player has only crying babies. All the babies that aren't crying are flipped over and their points totaled. The player with the most points wins!

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Category

2

Mechanism

2

Shopping

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–5
Best with
2
Play time
30 min
Age
8+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
Jurgen Spreutels

Artists

1
Jurgen Spreutels

Publishers

1
Indie Boards & Cards

Linked items

No published linked games yet.