Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Steal, draw, donate, and pass around your cards. Try to hold onto the most valuable ones, but watch out for a sudden cat-aclysm or cat-astrophe.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Steal, draw, donate, and pass around your cards. Try to hold onto the most valuable ones, but watch out for a sudden cat-aclysm or cat-astrophe. On your turn in Kitty Cataclysm, you simply play a card (placing it into your kitty), then do whatever it says. Getting more cards will give you more "meowney", but a few cards in the deck punish anyone with too many cards in hand. The game ends when someone has no cards to play on their turn or if the deck runs out. Occasionally the game can end in a single round, but most games take about seven minutes.