Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
From the rulebook: "Azhanti High Lightning" is a wargame of close-action combat between individuals on board a large military spaceship.
Core mechanisms
Key systems that shape the decisions players make.
Action Points
Spend a limited allowance of points across several possible actions each turn.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Role Playing
Make decisions or communicate from the perspective of an assigned character.
Combat Results Table
Compare opposing strength as a ratio, then consult a table to resolve combat.
Read the full game description
From the rulebook: "Azhanti High Lightning" is a wargame of close-action combat between individuals on board a large military spaceship. The game covers the weapons and personal abilities which can reasonably be expected aboard a starship; tactics and strategies then become the realm of player input. A variety of scenarios are provided, and many more can be generated using the components included in the game." A "square and counter" supplement to Traveler, similar to Snapshot. Each turn is 15 seconds, each square 1.5 meters, counters represent one individual or animal.