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Assault On Sevastopol: Von Manstein In The Crimea, 1942 box art
2008 Ranked #15,592

Assault On Sevastopol: Von Manstein In The Crimea, 1942

A historical wargame has German forces try to seize Sevastopol while Russian defenders delay them and inflict maximum losses. Strong fortifications, air superiority, siege artillery, and time pressure make attrition the heart of the campaign.

Wargames Wargame World War II Hexagon Grid History: World War II (Eastern Front)

Players

1-2

Play time

Not listed

Age

12+

Complexity

1.5/5

Rating

6.83

Harder to teach Highly interactive Deep strategy

Overview

At a glance

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ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Assault on Sevastopol is a two-player game recreating Erich von Manstein’s attempt to clear the Crimean peninsula and seize the key port city of Sevastopol as a prelude to Germany’s 1942 summer offensive in Ukraine – the roads to which would lead to the fateful battle of Stalingrad. The Germans are attempting to clear this enemy bastion on the Black Sea and free up their forces for the great offensive to the north.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Assault on Sevastopol is a two-player game recreating Erich von Manstein’s attempt to clear the Crimean peninsula and seize the key port city of Sevastopol as a prelude to Germany’s 1942 summer offensive in Ukraine – the roads to which would lead to the fateful battle of Stalingrad. The Germans are attempting to clear this enemy bastion on the Black Sea and free up their forces for the great offensive to the north. The Russians are desperately trying to hold out as long as possible, falling back on great defensive terrain and strong fortified positions, hoping to delay the German invaders and extract as high a price as possible from them for the capture of Sevastopol. But the Germans have prepared for this campaign. With complete air superiority, the Luftwaffe (German Air Force) relentlessly attacks from the skies, while special super-heavy siege artillery is slowly and carefully brought in and assembled expressly for this operation. It’s a hard-fought matter of time, distance, and attrition as you recreate the Assault on Sevastopol. Scale: Each unit is 1 regiment, brigade, division, or battle group, each hex is 3 kilometers, and each turn is 3 days. Game Components: One 4-page, color instructions booklet 40 color, die-cut, two-sided 5/8” mounted game pieces One 11” x 17” color game map with charts & tables One 2-page sheet of historical, designer, and developer notes One 4-page, color BATTLESSON (TM) booklet One bonus Optional Rule Re-implements: Assault on Sevastopol Buy Microbadge

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Editions

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Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
2
Play time
45 min
Age
12+
Complexity
1.5/5
Credits and catalog connections

Credits

Designers

1
Adrian McGrath

Artists

1
Alan Emrich

Publishers

1
Victory Point Games

Linked items

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