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The Arab-israeli Wars: Tank Battles In The Mideast box art
1977 Ranked #5,265

The Arab-israeli Wars: Tank Battles In The Mideast

This tactical tank wargame has players command Middle Eastern forces through battles for key terrain and objectives. Modular maps and specialized rules for mines, roadblocks, and electronic warfare shape each scenario.

Wargames Modern Warfare Wargame Events Grid Movement

Players

2

Play time

Not listed

Age

14+

Complexity

3.22/5

Rating

6.43

Harder to teach Highly interactive Deep strategy

Overview

At a glance

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ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

(From Box) "Now you can re-fight the battles that determined the fate of nations. Victories that strike like lightning, if you can win them--like the victories of Israeli arms in 1956 and 1967.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

(From Box) "Now you can re-fight the battles that determined the fate of nations. Victories that strike like lightning, if you can win them--like the victories of Israeli arms in 1956 and 1967. Battles that were mammoth struggles for crossroads and passes and battles that were pinprick raids. The military forces of Egypt, Israel, Jordan, and Syria are yours to command--can you lead them to victory in the battles that shaped the Middle East today?" Twenty-four different game situations, tactical-level tank warfare, and a customizable map make up the flavor of the game. The map is in four pieces, double-sided, allowing you to create over 100 potential map areas (the Suez Canal and the West Bank are represented, along with other landmarks). Rules include (but are not limited to) roadblocks, minefields, electronic warfare, bore-sighting, and firing while moving. This tactical level game includes the following scenarios: Kalkiliah (October 10, 1956) Bir Gifgafa (November 2, 1956) Rafid (January 1973) Tel Maschara (October 11, 1973) Botzer (October 16, 1973) Rafa (June 5, 1967) Jenin (June 6, 1967) Jenin (Might-Have-Been) Abu Agheila (June 6, 1967) Irbid (September 24, 1970) Ras Sudar (October 14, 1973) Shovach Yonim (October 6, 1973) Lituf (October 6, 1973) Egyptian Airmobile Attack (October 6, 1973) El Al (October 7, 1973) Kuneitra (October 7, 1973) El Firdan (October 8, 1973) Mazrat Beit Jan (October 11, 1973) Chinese Farm (October 16, 1973) Deversoir (October 17, 1973) Fayid (October 18, 1973) Marjayou (some time in the future) Tasa (some time in the future) Avalon Hill Complexity rating - 8 Sister game to PanzerBlitz and Panzer Leader.

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Editions

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1–2
Play time
240 min
Age
14+
Complexity
3.2/5
Credits and catalog connections

Credits

Designers

4
Seth Carus Richard Hamblen Randall C. Reed Russell Vane

Artists

1
Randall C. Reed

Publishers

1
The Avalon Hill Game Co

Linked items

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