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Angola box art
1988 Ranked #2,817

Angola

Multiplayer historical wargame where competing Cold War-backed factions fight for control of Angola after colonial rule ends. Alliances and battlefield pressures shift quickly, so every operation must strengthen your faction without enabling a rival power.

Wargames Civil War Modern Warfare Area Majority / Influence Campaign / Battle Card Driven

Players

2-4

Play time

Not listed

Age

?+

Complexity

3.17/5

Rating

8.04

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

(from MMP's webpage:) Angola recreates a brief portion of the violent, decades-long Angolan civil war that began in the 1970s with the fall of a colonial power and dragged its bloody way into the 21st century thanks in part to cold war politics.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

(from MMP's webpage:) Angola recreates a brief portion of the violent, decades-long Angolan civil war that began in the 1970s with the fall of a colonial power and dragged its bloody way into the 21st century thanks in part to cold war politics. Angola is a multi-player game in which players control the various Soviet- and US-backed factions that vied for control of Angola from 1975 to 1976. Originally released in limited quantities by Ragnar Brothers of the UK, Angola quickly became a rare and highly sought after game of almost cult status. Why? Angola features a number of innovative game systems that keep players guessing, create plenty of tension, and reward the right balance of boldness and caution. MMP is now updating this classic with the fabulous graphics of the IGS line of games and bringing it to a wider audiences. The map is divided into areas, and units represent military formations and also special weapons, such as artillery, rockets, tanks, and airplanes. A unique command and activation system has players committing in secret to the order in which they will activate a limited number of their units for the turn. The players then take turns activating their units in the determined order. The result is like a tense game of poker, with players trying to analyze the map and out guess their enemies. The game is finely balanced, and all players frequently feel as if they are simultaneously on the verge of victory or defeat thanks to an ingenious victory point system that rewards good play for both sides and allows players to absorb reversals and strike back with the right countermove. Angola contains: 2 decks of cards (110 total) 32 page full-color rulebook 2 player aid cards 22" by 34" inch map 3 countersheets 4 six-sided dice Developer: Adam Starkweather

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (4)

Play and group

Players
2–4
Best with
2
Play time
480 min
Complexity
3.2/5
Credits and catalog connections

Credits

Designers

1
Phil Kendall

Artists

1
Lee Brimmicombe-Wood

Publishers

2
Multi-Man Publishing Ragnar Brothers

Linked items

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