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The Eagle And The Star box art
2009 Ranked #7,629

The Eagle And The Star

A card-driven historical wargame has Polish and Soviet commanders issue hidden orders during the 1920 war. Bluff orders and block forces conceal intentions, while cards also serve events and battle effects.

Wargames Bluffing Civil War Campaign / Battle Card Driven Events

Players

2-4

Play time

Not listed

Age

12+

Complexity

3.6/5

Rating

7.59

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.8/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Game covers the Polish-Soviet war campaign of the 1920. Players can take command of the Red Army - try to defeat Poland and bring communism to Europe, or play as Polish generals, stop the Red Army, and establish Polish-Soviet border.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Game covers the Polish-Soviet war campaign of the 1920. Players can take command of the Red Army - try to defeat Poland and bring communism to Europe, or play as Polish generals, stop the Red Army, and establish Polish-Soviet border. Game mechanics is card driven - each card can be played in four manners: .as Historical Event .as an Order count .as Replacement Points .as Battle modifier (played only during battles) Orders are at the heart of the game mechanics. Issued orders are hidden at first, then revealed according to their characteristics and player’s current Initiative. Besides the Orders, there are also free “bluff” Orders - this makes deducting opponent’s plans difficult, and is used to hide our real objectives. Units are represented by wooden blocks. Battles are fought with no dice, with simple, quick combat system (there’s also a randomization factor). Few know about this war and its great importance to Europe. Had the Poles failed in 1920, communism would have surely spread over the Western Europe, which was heavily exhausted after the 1st World War. Box contents: - Rulebook including 5 scenarios - Board - 110 cards (55 Soviet and 55 Polish) - 105 wooden blocks - 1 Sheet of tokens

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
180 min
Age
12+
Complexity
3.6/5
Credits and catalog connections

Credits

Designers

1
Robert ?ak

Artists

1
Krzysztof Wegner

Publishers

1
Leonardo Games