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Ahead In The Clouds box art
2017 Ranked #13,322

Ahead In The Clouds

Resource-network strategy game has industrialists collect particles and vapor, convert gases, and fulfill contracts. Players can also break building networks, while a recurring blimp removes resources and reshapes plans.

Strategy Games Card Game Print & Play Set Collection Network and Route Building

Players

2

Play time

Not listed

Age

12+

Complexity

1.8/5

Rating

6.09

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The citizens of the Empacta skies long for the days where everyone, not just the wealthy, can ditch their masks and breathe the precious air that they call their home.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The citizens of the Empacta skies long for the days where everyone, not just the wealthy, can ditch their masks and breathe the precious air that they call their home. As an industrialist, you will collect dust particles from the air and water vapor from the clouds to convert to hydrogen and oxygen. By collecting, converting and selling these precious resources, you can provide your family with the breathing room that you need to keep your business afloat and go home at night knowing you made a difference to the world with fresh air. In Ahead in the Clouds, each player can take three actions each turn. Options are either taking/converting resources via connected buildings or Cloudbursting, which is breaking up the established network of buildings. Players can also take free actions during their turn to claim contracts to gain victory points, or connect their habitat to other buildings. Players must also be ready for the blimp from below, which comes every couple of rounds to take resources back down to the land dwellers. After 8 rounds, the player with the most contracts wins. Released in the December 2016 Board Game of the Month Club $20+ package.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
30 min
Age
12+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
Daniel Newman

Artists

1
Bryan Fischer

Publishers

1
Button Shy

Linked items

No published linked games yet.