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Agent Decker box art

Agent Decker

Players

1-2

Time

20-90

Age

10+

Weight

1.85

Rating

7.01

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Agent Decker has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's actions. However, there is less emphasis on cooperation in the game.

Replay value

Agent Decker offers a high degree of variability in each playthrough with its random elements and multiple paths to victory. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for improvement over time. It scales well with different numbers of players without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, Agent Decker has a strong replayability score of 7.85.

Luck profile

Agent Decker has a moderate level of luck involved in the game. Random elements such as card draws and dice rolls have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Overall, Agent Decker strikes a good balance between luck and strategy, making it an engaging and challenging board game.

Overview

Agent Decker is a mission-based deck-building game for one player in which you acquire gear and skills by facing obstacles. The alarm raises every turn, so you must pick who you take out. Do you go for the cool weapon, or take out the security camera? Each mission takes about 20 minutes, and the game consists of five missions that are meant to be played in sequence. There's also a high score system, so you can try to beat your own best runs or compare your score against other players!

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Credits

Designers

1
Manuel Correia

Artists

3
Manuel Correia Sara Mena Pawe? Nizio?ek

Publishers

2
(Self-Published) Board&Dice