ABG All Board Games
Aetherium box art

Aetherium

Players

2

Time

?-?

Age

12+

Weight

3

Rating

8.13

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Aetherium has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's actions. However, there is less emphasis on cooperation in the game.

Replay value

Aetherium offers a high level of variability with its gameboard, expansions, and strategic depth. The game scales well with different player counts and has a moderate learning curve. Overall, it provides a fresh and engaging experience with a strong replayability score of 8.05.

Luck profile

Aetherium has a moderate level of luck involved in the game. Random elements like dice rolls and card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Overall, Aetherium strikes a good balance between luck and strategy, making it an engaging and strategic board game.

Overview

Aetherium is a skirmish level miniatures board game set in a cyber-mindscape where the world changes with the will of the players. Enter the Aetherium - a world between worlds, a place capable of containing the human mind, a place of infinite possibility, a place that is no place at all. Control the tyrannical and neo-fascist government of the Axiom, or fight for your freedom alongside the anarchist Nanomei. Aetherium requires roughly one hour for a full game. Assemble your collective of hackers, agents, activists, or anarchists and lead them on a hyper-fast run through a dangerous virtual reality. Aetherium is a contest of mental skill, as players try to outthink their opponent using programs, resources, and the world itself in order to carve a space inside this fluid reality. Fight for control of the greatest discovery of human existence.

Media

No media imported yet.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Credits

Designers

2
Brian Niro Christopher Tavonatti

Artists

1
Heath Foley

Publishers

1
Anvil 8 Games

Linked items

No linked items imported yet.