ABG All Board Games
24h box art

24h

Players

2-4

Time

20-30

Age

12+

Weight

1.8

Rating

6.68

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct confrontation and strategic depth.

Replay value

The game 24h has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. It offers fresh experiences each time it is played and allows players to improve their strategies over time. The game has moderate ease of learning, making it accessible to a wide range of players.

Luck profile

The final luck score for 24h is 5.67, indicating a moderate influence of luck. The game has a balanced mix of random elements and player strategy. Randomness plays a notable but not exclusive role in determining the game outcome. Players have some ability to mitigate the effects of luck through strategic decisions and planning. Overall, luck and strategy have a relatively equal impact on the game.

Overview

24h is an asymmetrical deduction game. Players will have 4 missions to get in the roles of a legendary white collar thief, a U-Boot captain, a young mobster apprentice or king Minos mighty Minotaur. Each scenario offers a unique setting with different game mechanics and goals, where your deductive skills will be put to the test. —description from the publisher

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
David Bernal

Artists

1
Pablo Tomás

Publishers

1
Zacatrus

Linked items

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