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24h box art
2019 Ranked #12,412

24h

Asymmetrical deduction game has players undertake four missions as very different characters, each with distinct goals and mechanisms. Shifting roles from thief to submarine captain make deductive reasoning adapt to each new scenario.

Adventure Deduction Action Queue Hidden Movement

Players

2-4

Play time

20-30 min

Age

12+

Complexity

1.8/5

Rating

6.68

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

24h is an asymmetrical deduction game. Players will have 4 missions to get in the roles of a legendary white collar thief, a U-Boot captain, a young mobster apprentice or king Minos mighty Minotaur.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

24h is an asymmetrical deduction game. Players will have 4 missions to get in the roles of a legendary white collar thief, a U-Boot captain, a young mobster apprentice or king Minos mighty Minotaur. Each scenario offers a unique setting with different game mechanics and goals, where your deductive skills will be put to the test. —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
1
Play time
20–30 min
Age
12+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
David Bernal

Artists

1
Pablo Tomás

Publishers

1
Zacatrus

Linked items

No published linked games yet.