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Diabolik: Heists And Investigations box art
2020 Ranked #10,856

Diabolik: Heists And Investigations

This hidden-movement heist game has criminals complete robberies while police trace clues and raise a danger level. Discovery forces fugitives into visible flight, shifting the contest from secrecy to a desperate pursuit.

Comic Book / Strip Deduction Follow Hidden Movement

Players

2-4

Play time

60-90 min

Age

13+

Complexity

2/5

Rating

7.39

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Diabolik: Heists and Investigations, players will experience in first person the "impossible thefts" that are told every month in the comic books, both from the side of Diabolik and Eva Kant, and from Inspector Ginko and the police.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Diabolik: Heists and Investigations, players will experience in first person the "impossible thefts" that are told every month in the comic books, both from the side of Diabolik and Eva Kant, and from Inspector Ginko and the police. The mechanics are that of hidden movement, but with the exception that when discovered, the criminals will be forced to flee on the main board, visible to all cops. Thanks to the cards, every turn offers different situations. The Criminals will have to complete two heists out of the three available to win the game and to do so they will have to move hidden in the shadows, leaving traces of their path that the Police will have to find to ruin the plans of the Criminals. The Police will have the hard job of investigating the traces of Diabolik and Eva, but they are not alone, in fact they will have the opportunity to call on up to four Police Officers to help, to keep every corner of the city under observation. To win the game, the cops will have to raise the Danger Level to the maximum on the Danger Track. Usually, solving a Clue increases the Danger Level by 1 point, but that's not the only way to do it. On the other hand, if Eva or Diabolik complete a Heist, the Danger Level is lowered. In their turn, each player can perform a maximum of 3 individual actions. The only exception is for drawing, discarding, or playing cards, which is a repeatable action.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
60–90 min
Age
13+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
Luca Maragno

Artists

1
Matteo Buffagni

Publishers

3
Ares Games DAM Things! Pendragon Game Studio

Linked items

No published linked games yet.