allboardgames.com
1870: Railroading Across The Trans Mississippi From 1870 box art
1992 Ranked #2,155

1870: Railroading Across The Trans Mississippi From 1870

Railroad finance game where investors buy shares, direct companies, and build routes across the Trans-Mississippi region. Stock timing and operations are tightly linked, so every corporate decision can change the value of a personal portfolio.

Strategy Games Economic Trains Auction/Bidding Hexagon Grid

Players

2-6

Play time

Not listed

Age

14+

Complexity

4.19/5

Rating

7.45

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

This 18xx game takes the basic mechanics from Tresham's 1829, and adds several new elements. Players seek to make the most money by buying and selling stock in various rail companies located on a map of central United States.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

This 18xx game takes the basic mechanics from Tresham's 1829, and adds several new elements. Players seek to make the most money by buying and selling stock in various rail companies located on a map of central United States. The board itself is actually a fairly abstract hexagonal system, with track tiles placed on top of the hexes. Players buy and sell stock in various share companies, whose actions are controlled by the majority stockholder. The stock manipulation aspect of the game is widely-regarded as one of the best. Plus each 18xx title adds new and different elements to the game. This game features private companies with special money-making capabilities and sizeable map which encourages most (if not all) share companies to become profitable. A game is finished when the bank runs out of money, and the player with the greatest personal holdings wins.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
3–6
Play time
360 min
Age
14+
Complexity
4.2/5
Credits and catalog connections

Credits

Designers

1
Bill Dixon

Artists

3
John Kamacher Mike Russo Chris Vande Voort

Publishers

1
Mayfair Games

Linked items

No published linked games yet.