ABG All Board Games
1828 box art

1828

Players

3-5

Time

210-420

Age

16+

Weight

4.17

Rating

8.00

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but limited emphasis on cooperation.

Replay value

1828 has a high replayability score due to its variability in gameplay, strategic depth, and adaptability to different player counts. The game offers different experiences each time it is played, with expansions available to add new content and gameplay elements. Players have room to improve their strategy over time, and the game scales well with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the investment.

Luck profile

1828 has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Design-wise, think of 1828 as 1830 with 16 companies, 7 ranks of trains, 4 rusting events, money- and asset-losing mergers & an even more perilous stock market in 3-5 hours. So, really not much like 1830 at all other than surface appearances. Designed on request by a friend for a game that would help teach second-order concepts in the 18xx. —description from the designer

Editions

Edition Year Language Publisher / Region
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Commerce

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Credits

Designers

1
J. C. Lawrence

Artists

1
J. C. Lawrence

Publishers

1
(Web published)

Linked items

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