Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
18TN is Mark Derrick's game set in Tennessee and Kentucky, similar to his 18AL and 18GA. This game is what 1851 was based on, but the substantial changes introduced by Chris Lawson make it play quite differently.
Core mechanisms
Key systems that shape the decisions players make.
Auction/Bidding
Bid against other players to determine who receives an item, action, or priority.
Stock Holding
Acquire shares whose value depends on companies, assets, or player actions.
Network and Route Building
Create connected routes that improve reach, delivery, control, or scoring.
Tile Placement
Place tiles to build a shared or personal spatial arrangement.
Read the full game description
18TN is Mark Derrick's game set in Tennessee and Kentucky, similar to his 18AL and 18GA. This game is what 1851 was based on, but the substantial changes introduced by Chris Lawson make it play quite differently. 18TN is simple enough to use for teaching the 18xx game system to new players, and finishes in a reasonable time as well.