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100 Swords: The Silver Queen's Dungeon box art

100 Swords: The Silver Queen's Dungeon

Players

1-2

Time

?-?

Age

13+

Weight

1.5

Rating

7.34

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 2.5

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation, with high interaction frequency and limited emphasis on cooperation.

Replay value

The game offers a high level of variability in gameplay, with multiple paths to victory and random elements. The expansions available enhance the gameplay experience, adding new content and gameplay elements. The strategic depth of the game allows for continuous improvement and the discovery of new tactics and strategies. The game scales well with different numbers of players, maintaining its appeal and balance. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, 100 Swords: The Silver Queen's Dungeon has a strong replayability score of 7.89.

Luck profile

The final luck score for 100 Swords: The Silver Queen's Dungeon is 5, indicating a balanced mix of luck and strategy. The game outcome is influenced by random elements like dice rolls or card draws, but players also have substantial ability to mitigate randomness through strategic decisions and planning. Overall, luck plays a moderate role in the game, with player strategy and decisions also being important factors in determining the outcome.

Overview

100 Swords: The Silver Queen's Dungeon is a sword-based dungeon-crawling micro deck-builder! Load up with as much as you can carry and run head first into the dungeon, exploring rooms and revealing monsters, all while keeping track of hidden treasures and swords! During play, you must efficiently play the five cards in your hand for any combination of movement, strength, or energy. Movement advances you deeper into the dungeon, allowing you to peek at or reveal the cards along the way. Monsters you find can only be defeated with strength. New items (and swords!) are acquired by spending cards in your hand for energy. Many items have effects that will further expand your tactical options as your deck grows. As you defeat monsters and pick up loot, do your best to remember where everything is hidden. Treasures and slain monsters are worth gold, so get collecting! Once the dungeon has been thoroughly ransacked, or the boss is defeated, whoever has the most gold wins! This deck is a standalone dungeon complete with items, monsters, and a Boss — the sinister Silver Queen. This dungeon has hard hitting monsters and harder hitting swords.

Editions

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Credits

Designers

1
Clayton Grey

Artists

1
Samuel Strick

Publishers

1
Laboratory Games

Linked items

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