Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Designed as an introduction for new players looking to get into the game, Ascension: Eternal includes everything two players need to play the game, as opposed to the standard four-player format for most Ascension sets. It features all of the core rules sets for Ascension.
Core mechanisms
Key systems that shape the decisions players make.
Deck / Bag Building
Add new pieces during play to improve the cards, tokens, or dice drawn later.
Open Drafting
Select cards or items from a shared face-up display.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Solo / Solitaire Game
Provide rules and objectives designed for a single player.
Read the full game description
Designed as an introduction for new players looking to get into the game, Ascension: Eternal includes everything two players need to play the game, as opposed to the standard four-player format for most Ascension sets. It features all of the core rules sets for Ascension. Ascension is a deck-building game in which players spend Runes to acquire more powerful cards for their deck, while spending Power to defeat monsters and gain Honor. Gameplay is similar to other deck-building games, with the player adding cards to their deck by purchasing them from a central deck, which has the top six cards revealed and available for purchase. When cards are removed, they are replaced with a new one from the top of the deck. Victory points are earned in three ways: first, each card purchased is worth one or more victory points; second, victory points can be gained by defeating monsters with a power resource featured on several of the cards; and third, some cards give victory points directly each time they are played.