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Mechanism: Variable Player Powers, Simulation
Classification: History: Byzantium
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2021
Ages 12+
Pax Renaissance: 2nd Edition
8.52
1-4 players
60-120 min
4.58 weight
Strategy
Pike and Shot
Renaissance
Action Points
Increase Value of Unchosen Resources
Market
Crowdfunding: Kickstarter
Digital Implementations: TableTop Simulator Modâ?¦
1985
Ages 16+
Imperium Romanum Ii
6.63
1-6 players
?-? min
3.78 weight
Wargames
Ancient
Wargame
Dice Rolling
Hexagon Grid
Simulation
Ancient: Rome
Components: Map (Continental / National scale)
2014
Ages 12+
Gothic Invasion
7.18
2-5 players
?-? min
2.3 weight
Wargames
Ancient
Wargame
Campaign / Battle Card Driven
Dice Rolling
Point to Point Movement
Ancient: Rome
Components: Map (Continental / National scale)
1989
Ages 12+
Rise And Fall
6.56
1-6 players
180-600 min
2.35 weight
Wargames
Ancient
Wargame
Area Majority / Influence
Area Movement
Dice Rolling
Ancient: Rome
Components: Map (Continental / National scale)
1992
Ages 12+
Ancients I
6.44
1-2 players
?-? min
1.91 weight
Wargames
Ancient
Medieval
Wargame
Dice Rolling
Grid Movement
Hexagon Grid
History: Byzantium
History: Crusades
1972
Ages 12+
Decline And Fall Of The Roman Empire
6.62
?-? players
?-? min
2.47 weight
Wargames
Ancient
Negotiation
Wargame
Hexagon Grid
Variable Player Powers
Ancient: Rome
Cities: Istanbul (Turkey)
1999
Ages 12+
Justinian
6.98
2 players
?-? min
2.57 weight
Wargames
Ancient
Medieval
Wargame
Area Majority / Influence
Area Movement
Dice Rolling
Components: Map (Continental / National scale)
Country: Greece
2004
Ages 12+
Byzantium Reborn
6.84
2 players
?-? min
2.93 weight
Wargames
Political
Wargame
World War I
Area Movement
Dice Rolling
Simulation
Country: Greece
Country: Turkey