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Ground Floor (second Edition)
Place workers to claim actions and turn resources into plans.
Candamir: The First Settlers
Move pieces across a map while planning position and timing.
Trieste
Bluff, read opponents, and time reveals around hidden information.
Amazonas
Build routes and networks to connect locations efficiently.
Half-pint Heroes
Play suited cards to win tricks and manage timing.
Fealty
Commit presence to key areas and fight for influence where it matters.
Vs System 2pcg: The Marvel Battles
Manage cards in hand to time plays, combos, and scoring windows.
Ultimate Werewolf: Inquisition
Use clues and contradictions to deduce hidden information.
Lascaux
Bluff, read opponents, and time reveals around hidden information.
Mind Space
Mark choices on a sheet to build patterns and complete objectives.
Pangea
Commit presence to key areas and fight for influence where it matters.
Okko: Era Of The Asagiri
Play linked scenarios where mission goals shape each session.
Marvel Villainous: Mischief & Malice
Spend limited actions each turn to balance movement, setup, and scoring.
Dungeoneer: Vault Of The Fiends
Place tiles carefully to build spatial scoring patterns.
Maharaja
Commit presence to key areas and fight for influence where it matters.
Igloo Pop
Bluff, read opponents, and time reveals around hidden information.
Championship Formula Racing
Spend limited actions each turn to balance movement, setup, and scoring.
Martians: A Story Of Civilization
Place workers to claim actions and turn resources into plans.
Prey Another Day
Use clues and contradictions to deduce hidden information.
Path Of Civilization
Develop a civilization through growth, conflict, and long-term scoring.
Complots
Use clues and contradictions to deduce hidden information.
Caribbean
Move goods between locations while optimizing routes and timing.
Brook City
Coordinate shared actions while clues or threats pressure the group.
Allegiance: A Realm Divided
Spend limited actions each turn to balance movement, setup, and scoring.