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Mechanism: Simulation, Grid Movement
Classification: Expansion for Base-game
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2004
Ages 12+
Blood Bowl: Living Rulebook
7.84
2 players
?-? min
3.17 weight
Thematic
Collectible Components
Expansion for Base-game
Fantasy
Dice Rolling
Grid Movement
Variable Player Powers
Game: Blood Bowl
Mechanism: Campaign Games
2013
Ages 8+
Wings Of Glory: Ww2 Rules And Accessories Pack
7.76
2-99 players
?-? min
2.4 weight
Wargames
Aviation / Flight
Card Game
Expansion for Base-game
Simulation
Simultaneous Action Selection
Components: Miniatures
Components: Rulers
2013
Ages 14+
Primer: The Gamer's Source For Battles From The Age Of Reason
8.91
2-6 players
?-? min
4 weight
Wargames
Age of Reason
American Indian Wars
American Revolutionary War
Dice Rolling
Hexagon Grid
Line of Sight
Series: Battles from the Age of Reason (Clash ofâ?¦
2016
Ages 12+
The Solo System
7.65
1-2 players
30-240 min
2.75 weight
Expansion for Base-game
Print & Play
Simulation
Contests: Solitaire Print & Play
Players: Games with Solitaire Rules
2003
Burnside Takes Command
8.48
2 players
?-? min
3.27 weight
Wargames
American Civil War
Civil War
Expansion for Base-game
Dice Rolling
Grid Movement
Hexagon Grid
Country: USA
Digital Implementations: VASSAL
2021
Ages 14+
Hackclad
7.48
1-4 players
90-120 min
2.71 weight
Card Game
Expansion for Base-game
Fantasy
Action Drafting
Deck, Bag, and Pool Building
End Game Bonuses
Theme: Anime / Manga