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All Manor Of Evil
6.58Use clues and contradictions to deduce hidden information.
Stronghold: Undead (second Edition)
7.24Commit presence to key areas and fight for influence where it matters.
Tokyo Sidekick
7.44Build a deck or pool that turns small actions into stronger combos.
Death Note: Confrontation
7.09Use clues and contradictions to deduce hidden information.
Zephyr: Winds Of Change
7.00Build a deck or pool that turns small actions into stronger combos.
Harald
6.27Collect matching sets while timing when to score or trade them.
Ya Blew It!
6.31Push your luck for bigger rewards while risk keeps building.
Oath Of The Brotherhood
6.36Place workers to claim actions and turn resources into plans.
Gloomy Graves
6.54Build patterns from chosen pieces to unlock scoring opportunities.
Roll'n Bump
6.20Push your luck for bigger rewards while risk keeps building.
Coin & Crown
6.60Build a deck or pool that turns small actions into stronger combos.
Warhammer Age Of Sigmar (third Edition)
7.18Roll dice and choose how to use the results for tactical outcomes.
Aetherya
6.95Collect matching sets while timing when to score or trade them.
Munchkin Grimm Tidings
6.85Play disruptive cards to slow rivals and protect your own plan.
Far East War 1592
6.98Move forces between areas to control positions and pressure rivals.
Master Builder
6.08Compete for contested options while managing cost and timing.
Miraris
7.01Bluff, read opponents, and time reveals around hidden information.
Fantasy Fluxx
7.01Collect matching sets while timing when to score or trade them.
Necromunda: Dark Uprising
8.56Spend limited actions each turn to balance movement, setup, and scoring.
Spook Manor
6.88Place tiles carefully to build spatial scoring patterns.
Exceed: Seventh Cross – Church Vs. Empire Box
7.88Move pieces across a map while planning position and timing.
Da Luigi
6.36Collect matching sets while timing when to score or trade them.
The Battletech Compendium
7.53Maneuver forces across tactical or historical battle maps.
Munchkin Oz
6.33Draft from shared options to assemble a plan over successive turns.