Find your next board game
Welcome To The Moon
Play linked scenarios where mission goals shape each session.
Year2021
Players1-6
Time25-30
Weight2.51
Age10+
City Building
Science Fiction
Bingo
Narrative Choice / Paragraph
Paper-and-Pencil
Components: Dry Erase Markers / Dry Erase Surfaces
Mechanism: Campaign Games
The Ravens Of Thri Sahashri
Coordinate shared actions while clues or threats pressure the group.
Year2013
Players2
Time?-?
Weight3.41
Age12+
Card Game
Deduction
Communication Limits
Cooperative Game
Deduction
Country: Japan
Players: Two-Player Only Games
Lawyer Up
Build patterns from chosen pieces to unlock scoring opportunities.
Year2021
Players1-2
Time60-75
Weight2.65
Age13+
Card Game
Area Majority / Influence
Open Drafting
Pattern Building
Digital Implementations: Tabletopia
Misc: LongPack Games
Triplock
Coordinate shared actions while clues or threats pressure the group.
Year2017
Players1-2
Time15-30
Weight2.13
Age12+
Deduction
Memory
Science Fiction
Cooperative Game
Dice Rolling
Hand Management
Crowdfunding: Kickstarter
Players: Games with Solitaire Rules
Jab: Realtime Boxing
Make decisions quickly while the game unfolds in real time.
Year2011
Players2
Time?-?
Weight1.74
Age10+
Card Game
Fighting
Real-time
Memory
Pattern Building
Pattern Recognition
Organizations: The Game Artisans of Canada
Players: Two-Player Only Games
Posthuman Saga
Build a deck or pool that turns small actions into stronger combos.
Year2019
Players1-4
Time30-120
Weight3.38
Age14+
Adventure
Exploration
Fighting
Auction/Bidding
Deck, Bag, and Pool Building
Dice Rolling
Components: Miniatures
Crowdfunding: Kickstarter
Stone Garden
Build patterns from chosen pieces to unlock scoring opportunities.
Year2014
Players2-4
Time?-?
Weight2.71
Age10+
Abstract Strategy
Pattern Building
Tile Placement
Admin: Better Description Needed!
Components: 3 x 5 Grids
Space Station
Place workers to claim actions and turn resources into plans.
Year2011
Players2-6
Time?-?
Weight2.16
Age12+
Card Game
Science Fiction
Hand Management
Pattern Building
Worker Placement
Setting: Future Timeline (Fryxgames)
Devil May Cry: The Bloody Palace
Push your luck for bigger rewards while risk keeps building.
Year2021
Players1-4
Time60-90
Weight2.64
Age14+
Video Game Theme
Pattern Building
Push Your Luck
Crowdfunding: Kickstarter
Swinging Jivecat Voodoo Lounge
Build routes and networks to connect locations efficiently.
Year2016
Players2-5
Time?-?
Weight2.59
Age21+
Mature / Adult
Number
Territory Building
Area Majority / Influence
Hand Management
Network and Route Building
Crowdfunding: Kickstarter
Decades: The 1950's