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Triplock box art
2017 Ranked #5,011

Triplock

An abstract lockpicking game where players use dice and character skills to reveal hidden mechanisms and align them to diagrams. Traps and countermeasures disrupt progress, so memory and careful sequencing are essential to solve the lock.

Strategy Games Deduction Memory Pattern Building Hand Management

Players

1-2

Play time

15-30 min

Age

12+

Complexity

2.13/5

Rating

6.30

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Description from the publisher: The lock. A simple mechanism meant to protect whatever is on the other side, a means to keep out undesirables, and a symbol for all that is off-limits for the downtrodden and oppressed of New London.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Description from the publisher: The lock. A simple mechanism meant to protect whatever is on the other side, a means to keep out undesirables, and a symbol for all that is off-limits for the downtrodden and oppressed of New London. It’s no wonder, then, that the citizens of this corrupt and diseased city spend their days learning to open locks by any means necessary. Four residents of New London have caught the attention of a mysterious figure interested in their unique lock-picking talents. An unusual summons has been issued to each by way of a strange lock box with no more than a time and location inscribed on the bottom. For these four, it’s clear a larger game is afoot. Welcome to Triplock, a simple, yet not-so-simple abstract challenge of skill and memory from Chip Theory Games. Choose to play solo as you work with the stranger to delve deeper into the unknown secrets of the Royal Company, or hone your skills even further against another master lock breaker while you wait for the right moment to act. Either way, you’ll be wracking your brain to solve locks amidst a corrupt world full of intrigue and mystery. A game Triplock can be played in 15 minutes or less. Choose your characters, set up your Lock, and draw a diagram. Diagrams give you insight into the Lock’s composition and each one you complete brings you closer to solving the lock. Using two Action dice and your Character’s unique lockpicking Skill, you must discover the mechanisms hidden behind failsafes, working to align them to match your chosen diagram orientation. Simple enough, if it weren’t for your opponent's traps and countermeasures! Solo play is no less riveting as you select your team and follow the stranger into the bowels of the Station, protected and patrolled by Royal Company. Each character is compelled by their own motivations and unique talents, but their fates are intertwined by criss-crossing paths and the mysterious figure’s proposal.

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Editions

Language and publisher variants currently recorded in the catalog.

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
1–2
Play time
15–30 min
Age
12+
Complexity
2.1/5
Credits and catalog connections

Credits

Designers

2
Adam Carlson Josh J. Carlson

Artists

1
Josh J. Carlson

Publishers

1
Chip Theory Games

Linked items

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