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The Crew: Mission Deep Sea
8.18Complete cooperative trick-taking missions with limited communication.
Cascadia
7.97Draft habitat tiles and wildlife tokens into spatial scoring patterns.
The Crew: The Quest For Planet Nine
7.83Solve cooperative trick-taking tasks with strict communication limits.
The Quest For El Dorado
7.67Build a deck to race across changing jungle terrain.
Pandemic
7.54Share cards and coordinate roles to stop outbreaks before they cascade.
Horrified
7.66Coordinate routes, items, and monster-specific objectives in classic horror.
Calico
7.55Cover spaces on a grid to build a spatial scoring plan.
Codenames: Duet
7.45Coordinate shared actions while clues or threats pressure the group.
Micromacro: Crime City
7.52Coordinate shared actions while clues or threats pressure the group.
Cryptid
7.46Use clues and contradictions to deduce hidden information.
Marvel United
7.59Coordinate with teammates to solve the game's shared challenge.
Survive: Escape From Atlantis!
7.32Bluff, read opponents, and time reveals around hidden information.
Burgle Bros.
7.45Coordinate with teammates to solve the game's shared challenge.
Harry Potter: Hogwarts Battle
7.38Build a deck or pool that turns small actions into stronger combos.
Mysterium
7.23Coordinate shared actions while clues or threats pressure the group.
Sprawlopolis
7.34Coordinate with teammates to solve the game's shared challenge.
Marvel United: X-men
8.10Coordinate with teammates to solve the game's shared challenge.
Flash Point: Fire Rescue
7.16Coordinate with teammates to solve the game's shared challenge.
Honey Buzz
7.60Remember hidden information and use recall to make better choices.
The Guild Of Merchant Explorers
7.74Build routes and networks to connect locations efficiently.
Stuffed Fables
7.46Coordinate with teammates to solve the game's shared challenge.
Sky Team
8.17Coordinate with teammates to solve the game's shared challenge.
Pandemic: The Cure
7.25Coordinate with teammates to solve the game's shared challenge.
Zombie Kidz Evolution
7.64Coordinate shared actions while clues or threats pressure the group.