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Mechanism: Hand Management, Grid Movement
Classification: Occupation: Adventurer / Explorer
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The Adventurers: The Temple Of Chac
6.61Remember hidden information and use recall to make better choices.
Year2009
Players2-6
Time?-?
Weight1.66
Age10+
Family
Thematic
Adventure
Ancient
Exploration
Action Points
Bias
Dice Rolling
Country: Mexico
Game: The Adventurers
The Adventurers: The Pyramid Of Horus
6.80Move goods between locations while optimizing routes and timing.
Year2011
Players2-6
Time?-?
Weight1.75
Age13+
Family
Thematic
Adventure
Ancient
Exploration
Action Points
Dice Rolling
Grid Movement
Ancient: Egypt
Constructions: Pyramids
Relikt
6.01Manage cards in hand to time plays, combos, and scoring windows.
Year2006
Players3-5
Time?-?
Weight1.42
Age10+
Card Game
Exploration
Hand Management
Once-Per-Game Abilities
Take That
Occupation: Adventurer / Explorer
Expedition Luxor
5.90Place tiles carefully to build spatial scoring patterns.
Year2018
Players2-4
Time?-?
Weight1.25
Age8+
Abstract Strategy
Ancient
Area Majority / Influence
Grid Movement
Tile Placement
Cities: Luxor (Egypt)
Country: Egypt
Adventurer: A Game Of Man To Man Brawling In The Far Future
6.22Move pieces across a map while planning position and timing.
Year1980
Players2-6
Time?-?
Weight2.18
Age12+
Strategy
Thematic
Science Fiction
Wargame
Action Queue
Dice Rolling
Grid Movement
Creatures: Aliens / Extraterrestrials
Occupation: Adventurer / Explorer
Im Bann Der Pyramide
5.76Draft from shared options to assemble a plan over successive turns.
Year2006
Players2-5
Time?-?
Weight1.27
Age8+
Adventure
Card Game
Hand Management
Open Drafting
Take That
Country: Egypt
Creatures: Mummies