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Expedition Luxor box art
2018 Ranked #14,211

Expedition Luxor

A competitive exploration game has adventurers place landscape tiles and claim discovered temples and pyramids for treasure. Control matters only at the end, so a newly found site can quickly become a rival’s prize.

Abstract Strategy Ancient Area Majority / Influence Grid Movement

Players

2-4

Play time

Not listed

Age

8+

Complexity

1.25/5

Rating

5.90

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The adventurers have set off from their camps to scout the surrounding land. Each temple and pyramid they find can reward them with valuable treasures as long as they have control over the tile at the end of the game.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The adventurers have set off from their camps to scout the surrounding land. Each temple and pyramid they find can reward them with valuable treasures as long as they have control over the tile at the end of the game. Of course, once found, no player wants to lose their newly discovered buildings, so use caution. The other players are aware of the opportunity that has arisen, and the newly gained fortune may be lost again just as quickly to another player. Expedition Luxor is a re-imagination of designer Rüdiger Dorn's older family game Robber Knights, with new artwork that fits the world of Luxor and bigger cardboard tiles than the original game. What were knights that conquered the surrounding land are now adventurers who discover temples and pyramids to claim the treasures within. Whoever places their landscape tiles and adventurers most skillfully throughout the game will be the winner.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
45 min
Age
8+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

1
Rüdiger Dorn

Artists

2
Markus Erdt Patricia Limberger

Publishers

1
Queen Games

Linked items

No published linked games yet.