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Flick 'em Up!: Dead Of Winter
6.63Coordinate shared actions while clues or threats pressure the group.
Haven
6.99Push your luck for bigger rewards while risk keeps building.
Ave Roma
7.14Place workers to claim actions and turn resources into plans.
Set A Watch: Swords Of The Coin
7.67Coordinate with teammates to solve the game's shared challenge.
Streets
6.71Place tiles carefully to build spatial scoring patterns.
Kupferkessel Co.
6.92Remember hidden information and use recall to make better choices.
Exit: The Game + Puzzle – The Sacred Temple
7.37Coordinate with teammates to solve the game's shared challenge.
Night Of The Living Dead: A Zombicide Game
7.38Coordinate shared actions while clues or threats pressure the group.
Fantastiqa: The Rucksack Edition
6.92Build a deck or pool that turns small actions into stronger combos.
Terminator Genisys: Rise Of The Resistance
8.04Coordinate with teammates to solve the game's shared challenge.
The Elder Scrolls V: Skyrim – The Adventure Game
7.75Coordinate with teammates to solve the game's shared challenge.
Boomerang: Australia
6.90Mark choices on a sheet to build patterns and complete objectives.
Soviet Kitchen Unleashed
6.82Coordinate with teammates to solve the game's shared challenge.
Grifters
6.73Build a deck or pool that turns small actions into stronger combos.
Kory?
6.60Collect matching sets while timing when to score or trade them.
First Martians: Adventures On The Red Planet
6.41Coordinate with teammates to solve the game's shared challenge.
Pathfinder Adventure Card Game: Mummy's Mask – Base Set
7.94Build a deck or pool that turns small actions into stronger combos.
Go Nuts For Donuts
6.43Use clues and contradictions to deduce hidden information.
Unusual Suspects
6.40Coordinate shared actions while clues or threats pressure the group.
Transmissions
7.33Place workers to claim actions and turn resources into plans.
Legendary: A James Bond Deck Building Game
7.75Build a deck or pool that turns small actions into stronger combos.
Star Fluxx
6.31Collect matching sets while timing when to score or trade them.
Trekking The National Parks: Second Edition
7.02Move pieces across a map while planning position and timing.
Darkest Night
7.06Coordinate shared actions while clues or threats pressure the group.