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Mechanism: Area Majority / Influence, Hand Management
Classification: Prisoner's Dilemma
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Diplomacy
7.04Bluff, read opponents, and time reveals around hidden information.
Year1959
Players2-7
Time?-?
Weight3.34
Age12+
Strategy
Wargames
Bluffing
Negotiation
Political
Area Majority / Influence
Area Movement
Negotiation
Components: Miniatures
Continents: Europe
Game Of Thrones: The Iron Throne
6.77Bluff, read opponents, and time reveals around hidden information.
Year2016
Players3-5
Time30-60
Weight2.71
Age18+
Bluffing
Movies / TV / Radio theme
Negotiation
Hand Management
Negotiation
Prisoner's Dilemma
Books: A Song of Ice and Fire
The Alpha
6.72Bluff, read opponents, and time reveals around hidden information.
Year2020
Players3-6
Time20-45
Weight1.41
Age10+
Family
Abstract Strategy
Animals
Bluffing
Area Majority / Influence
Prisoner's Dilemma
Animals: Wolves
Digital Implementations: Tabletopia
Swords And Bagpipes
6.55Bluff, read opponents, and time reveals around hidden information.
Year2014
Players2-6
Time20-45
Weight2.22
Age11+
Thematic
Bluffing
Medieval
Betting and Bluffing
Hand Management
Prisoner's Dilemma
Country: Scotland
Crowdfunding: Kickstarter
Samurai Vassal
6.28Bluff, read opponents, and time reveals around hidden information.
Year2018
Players2-6
Time?-?
Weight1.5
Age12+
Bluffing
Card Game
Action Retrieval
Hand Management
Prisoner's Dilemma
Country: Japan
Crowdfunding: Kickstarter