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Adventure Time Card Wars: Bmo Vs. Lady Rainicorn
6.16Manage cards in hand to time plays, combos, and scoring windows.
Channel A
6.61Vote, persuade, and read the table to push group decisions.
Wolfwalkers: My Story
7.18Place tiles carefully to build spatial scoring patterns.
The Keep
6.27Move forces between areas to control positions and pressure rivals.
Simon's Cat Card Game
5.97Play suited cards to win tricks and manage timing.
Star Trek: Voyager Fluxx
7.39Collect matching sets while timing when to score or trade them.
Star Wars: Trading Card Game
5.96Spend limited actions each turn to balance movement, setup, and scoring.
The Librarians: Adventure Card Game
7.94Coordinate with teammates to solve the game's shared challenge.
Cartoon Network Crossover Crisis: Animation Annihilation Deck-building Game
7.03Build a deck or pool that turns small actions into stronger combos.
Star Wars Villainous: Scum And Villainy
7.88Manage cards in hand to time plays, combos, and scoring windows.
My Little Pony: Collectible Card Game
6.11Manage cards in hand to time plays, combos, and scoring windows.
Transformers Deck-building Game: A Rising Darkness
7.92Build a deck or pool that turns small actions into stronger combos.
The Nightmare Before Christmas Tcg
6.80Manage cards in hand to time plays, combos, and scoring windows.
Scream: The Game
6.86Coordinate with teammates to solve the game's shared challenge.
????: Pokémon (splendor: Pokémon)
8.01Collect matching sets while timing when to score or trade them.
Transformers Armada: Battle For Cybertron
6.21Play event cards to drive map pressure and long-term timing.
Cartoon Network Fluxx
5.91Manage cards in hand to time plays, combos, and scoring windows.
Vs System 2pcg: The Alien Battles
7.11Build a deck or pool that turns small actions into stronger combos.
Inception: Solo Card Game
7.31Draft from shared options to assemble a plan over successive turns.
Vikings: Raid & Conquer
7.19Build a deck or pool that turns small actions into stronger combos.
Showtime
6.00Commit presence to key areas and fight for influence where it matters.
Suspense: The Card Game
6.37Use clues and contradictions to deduce hidden information.
Der Herr Der Ringe: Die Gefährten – Das Kartenspiel
5.88Commit presence to key areas and fight for influence where it matters.
Dune: Betrayal
6.29Use clues and contradictions to deduce hidden information.