allboardgames.com
Zoocracy box art
2019 Ranked #17,401

Zoocracy

A political strategy and negotiation game where animal parties win elections, form coalitions, and implement the most goals. Food-funded campaigns, shifting governments, no-confidence votes, and presidential elections keep every alliance unstable.

Strategy Games Animals Bluffing Area Majority / Influence Simulation

Players

2-6

Play time

60-120 min

Age

12+

Complexity

3/5

Rating

6.47

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Zoocracy is a highly interactive and language independent political strategy game. Each player will lead one of the animal parties using a clever strategy and their best negotiation tactics to make it successful.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Zoocracy is a highly interactive and language independent political strategy game. Each player will lead one of the animal parties using a clever strategy and their best negotiation tactics to make it successful. Trust your animalistic instincts to win elections and hold political offices or plot and pressure the government from the opposition. In the end, whoever has implemented the most political goals, will win. Every round there is a parliamentary election campaign where players can spend their food tokens on different animal species to win their votes for the next parliamentary election. The parliament usually gets elected every other round and after that players have to form a coalition with a majority of seats in the parliament. Obviously players with a better election result have an advantage during these negotiations, however it is also possible for weaker parties to form a coalition against stronger ones. The players simply have to agree on how the government offices get distributed and which political goals will be implemented. In case the government lost its majority of seats in the parliament, there is also the possibility for the opposition leader to initiate a no-confidence vote against the current government. However to be successful this vote needs a majority of seats as well to elect a new government. Moreover there are also presidential election that usually occur every 2 rounds in a direct vote. Here the winners takes it all! The president can also implement a political goal of his party and has some further advantages. Finally, some random events may always shake up the situation and force the players to change their plans. -description from designer

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–6
Play time
60–120 min
Age
12+
Complexity
3.0/5
Credits and catalog connections

Credits

Designers

1
Simon Haas

Artists

1
Mihajlo Dimitrievski

Publishers

1
Haas Games

Linked items

No published linked games yet.