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Zombies Vs Cheerleaders box art

Zombies Vs Cheerleaders

Players

2

Time

?-?

Age

10+

Weight

1.5

Rating

5.93

Fit

Teach 2.4

Teaching signal

Replay 3.8

High replayability

Interaction 3.1

Low interaction

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with frequent interaction and limited emphasis on cooperation.

Replay value

Zombies vs Cheerleaders has a high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. While it may not be the easiest game to learn, it offers a solid replayability score of 7.6.

Luck profile

The final luck score for Zombies vs Cheerleaders is 5.67. The game has a balanced mix of luck and strategy, with random elements having a notable but not exclusive impact on the game outcome. Players have some ability to mitigate randomness through strategic decisions and planning. Overall, luck plays a significant role in the game, but player strategy and decisions also have a considerable influence on the outcome.

Overview

The zombie plague has struck the local college campus. Only a handful of brave cheerleaders are still fighting the endless wave of old comrades and professors turned into hungry, brainless creatures. Zombies vs Cheerleaders is an asymmetrical two-player game in which one player controls the cheerleaders while the other player controls the zombies. The goal of the cheerleaders is to defeat all the zombies, while the goal of the zombies is to devour one of the cheerleaders. The cheerleader are standing behind barricades and have powerful hand-made weapons and can attack with a certain strength. However, each time they attack, they lose energy. Once they run out of energy, they are knocked-out. Zombies have two characteristics: strength and protection. When they are hit by an attack greater than their protection they are removed from the game. On their turn, the players have three actions they can spend to move their team or to attack. By killing bosses, cheerleaders can obtain special actions, while zombies can do the same by destroying the barricades. The game uses illustrations made specially for the game by the design team of the comic book series "Zombies vs Cheerleaders".

Media

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Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Richard Toquet

Artists

4
Matt Hebb Bill Maus David Namisato Pierô

Publishers

1
Matagot

Linked items

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