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Zagor: Odissea Americana box art
2016 Ranked #10,325

Zagor: Odissea Americana

A semi-cooperative exploration game has characters navigate a dangerous river expedition using personal or shared hero dice. The group loses if its boat sinks, but the individual with the most points wins if it reaches safety.

Strategy Games Adventure Comic Book / Strip Open Drafting Variable Player Powers

Players

2-5

Play time

60-90 min

Age

14+

Complexity

3/5

Rating

7.62

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Exploration semi-cooperative game based on the Italian comic Zagor, in particular on the famous story Odissea Americana (American Odyssey).

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Exploration semi-cooperative game based on the Italian comic Zagor, in particular on the famous story Odissea Americana (American Odyssey). A rich and bizarre poet hires the crew of the vessel Athena to descend uncharted river and write "the new Odyssey." Zagor and Cico join the expedition, which will prove to be fraught with dangers. At the start of the game all the players will have to choose a character from five available, but Zagor and his companion Cico aren't available, because they are neutral and used by all the players using the appropriate action. Every character is different: the character sheet shows the life points and the respective movement (i.e. losing health also limited the moving ability on the map), special actions available (all different), the combat value and the backpack space (to hold objects and treasures). Each turn begins by throwing dice as many life points of the characters available in the game, including Zagor and Cico. However, the dice of the two "neutral" characters have their own specific color. All players can choose to take and use a "character" die to perform an action with them or choose a Zagor/Cico die to move and perform the action respectively with the hero or his comic relief. At the end of the game the winner is who have made the most victory points, but if the boat sinks without reaching the pier at the end of the map, everyone loses.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–5
Play time
60–90 min
Age
14+
Complexity
3.0/5
Credits and catalog connections

Credits

Designers

2
Luigi Ferrini Daniele Ursini

Artists

3
Gallieno Ferri Michele Rubini Walter Venturi

Publishers

2
Ergo Ludo Editions Sergio Bonelli Editore

Linked items

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