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Yum Yum Island box art
2019 Ranked #12,395

Yum Yum Island

Cooperative dexterity game has blindfolded pelicans feed hungry island animals before a giant consumes the food supply. Players must judge food types and placement by touch, sometimes relying on teammates for spoken guidance.

Children's Action / Dexterity Children's Game Pick-up and Deliver Cooperative Game

Players

2-5

Play time

Not listed

Age

6+

Complexity

1/5

Rating

6.33

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Yum Yum Island is populated with hungry animals, animals that you and your fellow players must feed before the giant on the island can take food from you and fill his own belly first.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Yum Yum Island is populated with hungry animals, animals that you and your fellow players must feed before the giant on the island can take food from you and fill his own belly first. In the game Yum Yum Island, players take the role of pelicans trying to feed the animals on the island. Each animal is represented by a cardboard cutout that has a raised, second level to identify the animal's mouth. Inside the mouth is a pair of numbers — one green, one red — that shows how much vegetarian and meat-based food the animal needs in order to be satisfied. On a player's turn, they first roll the die to determine the difficulty level for that round, then they don the blindfold so that they can't see the playing area. The player scoops up some amount of food from the supply (which has a mix of red and green tokens), reaches out their hand, and tries to place the food in an animal's mouth. Any food that falls out or doesn't match the animal's needs is placed in the giant's intestinal tract. The die roll might let other players give advice ("Move left! Pull your hand back!") or allow the player to recover one bit of food or otherwise receive aid during the round.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–4
Play time
20 min
Age
6+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
Laurent Escoffier

Artists

1
Julien Loïs

Publishers

1
Space Cow

Linked items

No published linked games yet.