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Catch A Falling Star box art

Catch A Falling Star

Players

1-5

Time

?-?

Age

5+

Weight

1

Rating

6.16

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.9

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.3

Luck-sensitive

Table feel

The game has a moderate level of direct confrontation and strategic depth. Players need to frequently pay attention to others' actions. While there is some cooperation required, it is not a major focus of the game.

Replay value

Catch a Falling Star has a high variability gameboard, impactful expansions, deep strategic possibilities, moderate player interaction, good scalability, and a moderate level of easiness to learn. This results in a solid replayability score of 7.76 out of 10.

Luck profile

Catch a Falling Star has a moderate influence of luck. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. While there is some room for players to influence or mitigate the effects of randomness through strategic decisions, luck still plays a significant role. The game has a balanced mix of luck and strategy, with neither element dominating the outcome.

Overview

Catch a Falling Star, aka Die geheimnisvolle Sternschnuppe, is a game of skill in the vein of Klickado. The players attempt to re-light an extinguished fallen star. The star is positioned on top of a rod, and each player has several rays of light (sticks) that have to be added to the star. Some of the sticks have a magnet and can easily be attached; others have to be carefully piled on top. The first player to add all of his rays of light to the star wins. Re-implements: Klickado

Editions

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Credits

Designers

1
Christian Sovis

Artists

1
Rolf Vogt

Publishers

5
999 Games Drei Magier Spiele G3 Lion Rampant Imports Playroom Entertainment

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