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Yozu box art

Yozu

Players

3-6

Time

?-?

Age

8+

Weight

1.4

Rating

6.58

Fit

Teach 2.4

Teaching signal

Replay 4.1

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 3.8

More strategic control

Table feel

Yozu has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's actions. However, there is less emphasis on cooperation in the game.

Replay value

Yozu offers a high level of variability with its gameboard, multiple paths to victory, and variable setups. The availability of expansions adds to the replay value and the strategic depth allows for continuous improvement in gameplay. The game scales well with different numbers of players and is relatively easy to learn, making it a highly replayable board game.

Luck profile

Yozu has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Enter the Garden of Glittering Memories. Guess the secret of the Oracle and complete your collection of animals and seasons. Each round in Yozu, one player takes secretly two cards. Each card has one symbol from four and one color from four. Other players shall guess one of the cards to get it. They say in turn one combination of one color and one symbol. If only one element is correct, the player with the card shall say which one, then the next player makes a new proposition. If the proposition corresponds to one of the cards, the player gets it. The aim is to collect a series of cards in one color or of one symbol.

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Editions

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Credits

Designers

1
Arnaud Ladagnous

Artists

1
Maud Chalmel

Publishers

3
Capsicum Games Playad Games Zvezda

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