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Wishland box art
2021 Ranked #5,276

Wishland

This worker-placement game has players build theme parks with rides, actors, hotels, and mascots for points. Card combinations drive income, capacity, and endgame scoring, so every attraction shapes the park’s direction.

Family Games Card Game End Game Bonuses Income Theme: Amusement Parks / Theme Parks

Players

1-4

Play time

60-90 min

Age

14+

Complexity

2.57/5

Rating

7.19

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Wishland is a worker placement eurogame based on the management of a theme park. Through a series of rounds players will purchase different cards from the board to create their own and unique theme park.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Wishland is a worker placement eurogame based on the management of a theme park. Through a series of rounds players will purchase different cards from the board to create their own and unique theme park. The game last 7 rounds. At the end of the game, the player with the most victory points is declared the winner. There are 5 different types of cards in the game: Restaurants: Increases the base income of players. Actors: Add additional workers, happiness and visitors. They also earn victory points at the end of the game with a set collection mechanic. Rides: The heart of a theme park. You need a minimum amount of rides in order to enlarge your theme park. They also provide victory points. Hotels: Some allow you to ignore some game rules, while other give you end game objectives or direct rewards related to the other types of cards. Mascots: Can make a big difference in the end game. All cards of the game have an icon on them. Each of the 12 different mascouts gives you points at the end of the game for each card sharing icons with them. -description from designer

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
2–4
Play time
60–90 min
Age
14+
Complexity
2.6/5
Credits and catalog connections

Credits

Designers

1
Carlos Michán Amado

Artists

2
Philipp Ach Fran Fdez

Publishers

1
Lost Games Entertainment Ltd.

Linked items

No published linked games yet.