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Wir Sind Das Volk! box art
2014 Ranked #741

Wir Sind Das Volk!

Two-player historical card game where East and West Germany compete to rebuild, raise living standards, and gain prestige during the Cold War. Events and unrest can derail the best plans, keeping the ideological contest precarious.

Strategy Games Economic Political Action/Event Open Drafting

Players

2

Play time

60-150 min

Age

12+

Complexity

3.73/5

Rating

7.80

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.8/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

1949: Germany, still in ruins from WWII, is split in two, as the Iron Curtain of the Cold War descends. East Germany and West Germany become bitter rivals, each wanting to show its system is superior.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

1949: Germany, still in ruins from WWII, is split in two, as the Iron Curtain of the Cold War descends. East Germany and West Germany become bitter rivals, each wanting to show its system is superior. Which will reconstruct quicker? Which will make its people happier? Socialism vs Capitalism; collectivism vs individualism - which will triumph? Wir sind das Volk! ("We are the people!" — the main slogan of the East German demonstrators in 1989) recreates the history of the divided Germany, from the Berlin Airlift to the fall of the Berlin Wall. Flowing from how the 84 individually designed action cards are played, each game is different. There are many possible strategies. Will East Germany build the Wall or stem the exodus of its citizens another way? East vs West: as a player, you take the role of East or West Germany. Use your action cards wisely. Build up your economy and increase the living standards of your people. Don’t fall behind, or you will face widespread unrest. Also win the contest for international prestige. Precise planning is the key to victory. But be careful! Even the best plans may be derailed by events like the 1973 Oil Crisis or the Monday demos. Mass protests, that may seal your fate, are always on the horizon.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
60–150 min
Age
12+
Complexity
3.7/5
Credits and catalog connections

Credits

Designers

2
Richard Sivél Peer Sylvester

Artists

2
Friedemann Bochow Richard Shako

Publishers

1
Histogame

Linked items

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