Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
The British Way: Counterinsurgency at the End of Empire is the first of several COIN multipacks, containing four separate wargames exploring a series of thematically related insurgencies.
Core mechanisms
Key systems that shape the decisions players make.
Area Majority
Compete to have the strongest presence in areas that award control or points.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Action/Event
Cards can provide player actions, trigger events, or force a choice between them.
Area Movement
Move pieces between connected regions rather than along individual spaces.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Read the full game description
The British Way: Counterinsurgency at the End of Empire is the first of several COIN multipacks, containing four separate wargames exploring a series of thematically related insurgencies. Between 1945 and 1960, the British fought four major “emergencies”, as they referred to their counterinsurgency campaigns, each trying to manage their retreat from empire. The four games in this pack focus on exploring British counterinsurgent responses to a variety of different opponents, including communist insurgents in Malaya, militant nationalists in Kenya, and smaller and more clandestine terrorist organizations in Palestine and Cyprus. The games adjust the core COIN mechanics to provide a compelling new way of handling two-player conflicts, while also streamlining several mechanics to quicken gameplay. The British Way offers an approachable introduction to the COIN series for new players, while presenting experienced players with four mechanically distinct games to explore and compare. —description from the publisher